Edison

Edison

Meet Edison, a modular robot that immerses kids in STEM concepts. It comes preloaded with functions that are ready to use right away. When students are ready for more of a challenge, they can create their own programs. Use as is or add LEGO bricks.

See product details at demco.com
Please log into MakerHub
Subject :
Grade Level:

A project is a single, stand-alone activity.

Sorry, we found no results matching your selection(s).

This easy-to-follow series of 23 activities allows students to work independently, gradually learning about the Edison robot and EdBlocks, a robot programming language. Some activities require the EdBlocks app.

  • Subject : Coding, Computational Thinking
  • Grade : 1 - 4
  • Duration: 30 - 45 mins

Students gain familiarity with the Edison robot through a series of activities, including programming the robots using bar codes. They then learn the basics of the EdScratch programming environment in preparation for the next unit.

  • Subject : 21st Century Skills, Coding, Computational Thinking, Math
  • Grade : 4 - 7
  • Duration: 0 - 60 mins

Students explore Edison's abilities to move using its motors and use the robot's LEDs and buzzer through a range of activities. Computer programming fundamentals are introduced. Students begin to develop familiarity with programming in EdScratch.

  • Subject : 21st Century Skills, Coding, Computational Thinking, Math
  • Grade : 4 - 7
  • Duration: 0 - 60 mins

Students examine the key computational concept of loops and explore different ways loops can be used to control Edison's behavior. The topic of programming logic is examined more closely. Students continue to explore the EdScratch environment.

  • Subject : 21st Century Skills, Coding, Computational Thinking, Math
  • Grade : 4 - 7
  • Duration: 0 - 60 mins

Students explore selection and branching through the computational concepts of conditionals and events. Students learn about algorithms and use this understanding to create programs enabling more autonomous behavior from the robots.

  • Subject : 21st Century Skills, Coding, Computational Thinking, Math
  • Grade : 4 - 7
  • Duration: 0 - 60 mins

Students dive into the key computational concepts of variables, data and expressions while applying prior learnings from previous units. Exploration of the EdScratch environment is rounded out as students revisit and expand on earlier concepts.

  • Subject : 21st Century Skills, Coding, Computational Thinking, Math
  • Grade : 4 - 7
  • Duration: 0 - 60 mins

By designing and developing projects of their own using iterative cycles of planning, making and testing, students put the key computational thinking, problem-solving, programming, and physical computing concepts they have learned to work.

  • Subject : 21st Century Skills, Coding, Computational Thinking, Math
  • Grade : 4 - 7
  • Duration: 0 - 60 mins

This lesson develops technology skills. Students familiarize themselves with the programming environment and learn how to download a program to the robot.

  • Subject : 21st Century Skills, Coding, Computational Thinking, Math
  • Grade : 8 - 12
  • Duration: 0 - 45 mins

This lesson introduces sequential programming. Students learn how the robot responds to some basic driving commands and bring together the concepts of time, speed and distance.

  • Subject : 21st Century Skills, Coding, Computational Thinking, Math
  • Grade : 8 - 12
  • Duration: 0 - 45 mins

This lesson covers sequential programming and basic geometry and introduces the concept of variables in Python. Students explore additional driving commands that utilize time and geometry to enable greater variety and control when driving.

  • Subject : 21st Century Skills, Coding, Computational Thinking, Math
  • Grade : 8 - 12
  • Duration: 0 - 45 mins

Students learn their second control structure in Python, the "for" loop, and learn about the "range()" function in Python. This lesson has students practice writing programs using loops that allow them to drive Edison in various shapes.

  • Subject : 21st Century Skills, Coding, Computational Thinking, Math
  • Grade : 8 - 12
  • Duration: 0 - 45 mins

This lesson introduces the concept of strings in Python and reinforces how to use expressions in programs. Students learn about how sounds work in Edison.

  • Subject : 21st Century Skills, Coding, Computational Thinking, Math
  • Grade : 8 - 12
  • Duration: 0 - 45 mins

Students learn how to make Edison respond to outside stimulus using the sound-detecting sensor to register hand claps. The concept of flowcharts is introduced, and students also learn how to make their own function.

  • Subject : 21st Century Skills, Coding, Computational Thinking, Math
  • Grade : 8 - 12
  • Duration: 0 - 45 mins

Students learn how to program Edison using the infrared sensors, enabling the robot to make decisions autonomously in response to obstacles. Students also learn about event-based programming and how to use "if" statements in Python.

  • Subject : 21st Century Skills, Coding, Computational Thinking, Math
  • Grade : 8 - 12
  • Duration: 0 - 45 mins

Students explore Edison's line-detecting sensor and learn about basic robot sensing and control similar to that used in advanced automated factories and warehouses. Students are also introduced to the concepts of pseudo-code and algorithms.

  • Subject : 21st Century Skills, Coding, Computational Thinking, Math
  • Grade : 8 - 12
  • Duration: 0 - 45 mins

Students explore how Edison's visible light sensors can be used to measure light levels with the results being used as variables in a program. Students expand their knowledge of creating programs that perform mathematics on input variables.

  • Subject : 21st Century Skills, Coding, Computational Thinking, Math
  • Grade : 8 - 12
  • Duration: 0 - 45 mins

Students apply knowledge from previous lessons to design their own vampire robot behaviors. The concepts of a class definition and objects are introduced, then students work through designing, coding, testing and demonstrating their programs.

  • Subject : 21st Century Skills, Coding, Computational Thinking, Math
  • Grade : 8 - 12
  • Duration: 0 - 45 mins

Create an animal for a robotic petting zoo. The animal must have at least one moving part.

  • Subject : Coding, Math, Science
  • Grade : 2 - 8
  • Duration: 30 - 60 mins

#PROJECTDESCRIPTION#

  • Subject : #SUBJECTNAME#
  • Grade : #GRADELEVEL#
  • Duration: #PROJECTMINDURATION# - #PROJECTMAXDURATION# mins

A unit is a collection of projects. Some units are learning paths that must be completed in sequence. Others contain projects that are related but can be completed independently of each other.

Sorry, we found no results matching your selection(s).
Sorry, we found no results matching your selection(s).

#UNITDESCRIPTION#

  • Subject : #SUBJECTNAME#
  • Grade : #GRADELEVEL#
  • Duration: #DURATION# mins