Please log into MakerHub here
Teach the basics of computer programming - no screen required! Cubetto is a friendly, wooden robot that teaches the basics of coding through hands-on play. Each block is a command, creating a programming language that kids can touch and manipulate.
Rokenbok Education is now Kid Spark Education, but the STEM labs are the same. Teach students to see like designers and think like engineers with comprehensive, project-based curriculum and carefully engineered 3D building blocks.
Grow big ideas with this open-ended, 3D building system. Brackitz building pieces connect at any point and any angle, enabling students to design anything they can imagine. As kids build, they develop design thinking and spatial reasoning skills.
These proprietary projects were developed exclusively for Demco Makerspace by Stanford Fellow and founder of Design Case Consulting, Mark Schreiber. These projects make use of some of the most popular makerspace products.
#FEATUREDTOOLTIPTEXT#
#PRODUCTDESCRIPTION#
In this collection of eight activities, students will learn to control a digital device, understand what an algorithm is, use logical reasoning to predict behavior of simple programs and create their own simple program.
In these eight activities, students continue to explore algorithms and programs with number matching, opposites, shapes, space and measurement.
This series of eight activities centers on tinkering, collaborating, creating, and identifying and sorting 2D and 3D shapes.
This collection of eight activities introduces the programming concepts of testing and debugging through shapes, space, measurement, days of the week and more.
In this lesson, students will explore the different features and attributes of the Yellow ROK Block. Students will get hands-on experience as they analyze the block, practice connecting and disconnecting, and working as a team to solve a fun challenge.
In this lesson, students will explore the different features and attributes of the Blue ROK Block. Students will get hands-on experience as they analyze the block, practice connecting and disconnecting, and working as a team to solve a fun challenge.
In this lesson, students will explore the different features and attributes of the Red ROK Block. Students will get hands-on experience as they analyze the block, practice connecting and disconnecting, and working as a team to solve a fun challenge.
In this lesson, students will explore the different features and attributes of the Green ROK Block. Students will get hands-on experience as they analyze the block, practice connecting and disconnecting, and working as a team to solve a fun challenge.
In this lesson, students will learn about engineers and what they do. Students will create measurement tools to help their instructor solve a challenge.
In this lesson, students will learn how to think like an engineer. Students will explore patterns and symmetry as they build different structures and designs.
In this lesson, students will explore the engineering materials that are included in the ROK Blocks Mobile STEM Lab and become familiar with the name and function of each.
In this lesson, students are free to create something of their own design. Students can use the skills they have learned throughout previous lessons to build and improve a custom design.
In this lesson, students will explore what it means for something to be strong and the relationship between weight, strength, load, and reinforcement.
In this lesson, students will explore how to make things strong. Students will discuss how to make “work” easier as they build, test and improve a flatbed truck.
In this lesson students will use their new engineering skills to build and test a castle wall, and then improve on the design to make it stronger. Then, students will move into a “focused” free build, where they create, test, and improve their own castle wall design.
In this lesson, students will build a tractor and explore how different forces, like pushes and pulls, can be used to move objects.
In this lesson, students will build a helicopter and explore the concept of gravity.
In this lesson, students will build a castle wall that includes a door. Students will explore how to use different engineering materials to make the castle door open and close.
Students get hands-on practice in thinking about “bigger than” and “smaller than” in two dimensions and engage in some measurement practice. " I can” statements that students should be able to make as a result of this lesson include: “I can compare size by thinking about everyday objects.”
Students explore 2D vs. 3D objects to better understand size and dimensions. “I can” statements that students should be able to do after completing this lesson include: “I can identify height, length, and width.“ “I can compare size by thinking about everyday objects.”
Students will demonstrate they can create a Brackitz design to try and solve a problem, practice testing a design, and continue getting familiar with the Brackitz system. “I can create a 3D design to help solve a problem.” “I can test designs and say why they work or don’t work.”
Students will create a Brackitz design that considers the gingerbread’s small size and continue getting familiar with the Brackitz system, and build their collaboration skills. “I can design in 2D and then build in 3D.“ and “I can consider what a user needs.”
Students will continue to collaborate as they design, considering that what they make relates to more than one need. “I can design to solve more than one problem or constraint,” and “I know a design will not be perfect the first time.”
Testing new project add functions
#PROJECTDESCRIPTION#
Introduce children to a screen-free programming language that they can touch. These lessons foster learning in key areas, including STEM, creative thinking, social-emotional and communication.
This unit engages students in multiple opportunities to compare and contrast ROK Blocks and the shapes and constructions that can be made with them. Students begin to explore scale and proportions. They are introduced to the idea that the physical structure of objects is related to their functionality. They are asked to make frequent observations.
Introduce what it means to be an engineer. This unit demonstrates to students that we all use engineering every day, and extends their engineering skills working with Kid Spark engineering materials.
Introduce students to one of the primary tasks of engineering: making things strong. In this unit, students expand on their growing understanding of engineering and what it means to be an engineer. The activities engage them with a real-life problem that often faces engineers: how to make things strong. Students also learn part of the design cycle by testing their designs and improving them.
Introduce students to one of the primary tasks of engineering: making things move. In this unit, students explore the physics of movement. They learn about force, gravity, pushes, and pulls. Students learn that when they make things move, they are acting as engineers.
Students are introduced to spatial thinking and vocabulary and meet a small character to compare with known objects.
#UNITDESCRIPTION#